v0.2.1


See Game Guide at https://pandemicgame.co.uk/guide
Discord Server at https://discord.com/invite/xaJP3t5

MAJOR RELEASE VERSION CHANGE

* Due to the structure of the save game changing, the version has been changed to v0.2 (from v0.1). Previous saved games are not compatible.
* Change to v0.2 as now saving visibility state of legs below built floors.

GAME

* Added can of Noodle Soup (good for thirst and hunger)
* Added bag of Cookies (goes towards reducing hunger)

From Recent Minor Releases:

* Finished Grenade Throwing aiming arc, represents where thrown grenade will go
* Added Chocolate Bar (to help reduce hunger)
* Added Tin of Baked Beans (to help reduce hunger)
* Added Tin of Peas (to help reduce hunger)
* Containers at game start can now hold more than one item easily (try checking the car at the SW spawn point)
* When Turned Spawn, there is a chance (currently 20%) of getting a group of more than one
* Military base considered done for now
* Targeting curve added when aiming grenades (this will be improved further as thrown grenade not exactly matching predicted target arc)
* Added Military Base in Grid E4
* Added lake area in Grid C3
* Forest foliage improved (extra layer of grass, effected by wind)
* Improved notes when first loading game for first-time players
* Random fog does not happen on Day 0
* A warning message is shown if no fuel is in the car when you enter it
* When stamina hits 0 (or near to 0) you stop sprinting as too tired
* Improved the bridge POI (grid D4), and added loot and Bandit
* Ferry landing area in A02
* New fence for Bandit Camp in C01
* Bridge now in place with canyon in D04
* Vehicles now need Fuel in their inventory to work. Fuel is used slowly over time when driving. Find Fuel in the game world (wrecked cars usually have Fuel in them). In SandBox no fuel is needed or used. Fuel can be combined (to a maximum of 100%).
* Various additional Foliage and Ocean sounds

FIXES

* When Building, Holding Shift ignores snap - can now partially go below landscape when built items if you want
* Default items inside containers now spawning correctly
* Car Wrecks get fuel at start of new game, no more added on each Continue Game any more
* Clothes colours stay correct between saves
* Improved Inventory representation of character
* Improved Car Handling when crashing (needs further improvement)
* 1911 makes correct sound when shot
* Sniper Rifle zoom can be changed with scroll wheel when aiming
* If driving to a Bandit spawn point, they will now spawn (didn't before).
* Spawning Turned will now appear if you're in the car.
* Equipping/Un-equipping backpacks with Shift+Click

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